AIDIL AKBAR RAHMAN; MUALLIM, M. Digital Gamification for Vocabulary Growth: Evaluating Educaplay for EFL Learners in a Boarding School Setting. Studies in Language, Education, and Culture (SeLEC), [S. l.], v. 1, n. 1, p. 27–34, 2025. DOI: 10.56303/selec.v1i1.403. Disponível em: https://www.journalmpci.com/index.php/selec/article/view/403. Acesso em: 15 sep. 2025.